Genre vs Fiction: FIGHT!

Genre vs Fiction: FIGHT!

There’s an interesting divide in the academic literary world based on the question of “what constitutes Literary Fiction?”

This rift has spread to the publishing world. The Literary Fiction camp holds the belief that Genre Fiction writers are cookie-cutter sellouts, pumping out as much trash as possible to earn a quick buck. Whereas the Genre Fiction camp views the Literary Writers as idealistic snobs, writing from an ivory tower and waxing poetic in ruffled shirts.

With some of the stubborn and pompous attitudes of literary authors and all of the garbage self-published on Amazon, it’s hard not to agree with both stereotypes. But I think if you want to get in the habit of writing successfully, you need to understand and aspire to both schools of thought.

Speaking of schools, here’s a story from my last class I ever took at University. It was a Renaissance Fiction Class, 400 hundred level. Through all of the reading, we were asked a simple question: is this Literature? No one, not even the teacher had a solid definition of what that meant. The vague answer is something like, “a written work that has literary merit,” which loops infuriatingly into itself.

The term began taking upon its popularity as its own thing around the time travelogues came into vogue–somewhere in the early 1500’s– and it’s easy to understand why, as a written, true account of a journey strikes on the “beginning, middle, and end” narrative structure naturally. These were supposedly non-fictional accounts, but there’s no doubt that details were embellished. The trend of intentionally fictionalizing these travelogues is traditionally credited to Sir Thomas More with his work UtopiaWe also read a bunch of martyrologies, another supposedly non-fictional account that has some, shall we say, mystical qualities to it (in addition to being objectively metal). With every chunk of reading we were asked if this was literature. 

More questions followed. Does literature have to be fiction? (A: “Not… really?”) Does it have to be interesting? (A: “Apparently not, because travelogues are boring as hell.”) Does it have to share significant insight into humanity ? (A: “Uhm, hmmm.“)

One answer was certain: that everything we read was written to the guidelines specific to a particular genre.

Another question: Was this considered Literature at the time? Nearly everything we hold in literary prestige garnered its accolades long after the author died. Shakespeare’s works didn’t get the literary treatment until the 20th century. Mary Shelley’s Frankenstein is a horror novel. The Great Gatsby was considered a failure until after World War II. Is it literature? (A: “Let’s sleep on it and figure it out next century.”)

Now, as far as it relates to the publishing world, a distinction between literary and genre fiction can be made. As far as I can tell, the difference is this:

Literary Fiction focuses on introspective character studies that attempts to reflect a philosophical truth of the modern age. The character dictates the plot.

Genre Fiction focuses on universally recognizable characters driven to make choices by external actions. The plot dictates the character.

Modern fiction necessitates an overlap– Don Delilo’s White Noise, for example, ends a meticulous and surreal study of a modern family with elements borrowed from a thriller. It’s in that overlap that you should aspire to. On one hand, learning and understanding the conventions of basic storytelling is important, because those elements don’t really change over time. Our brains are wired to understand stories and, ideally, you want the reader to understand and enjoy the act of actually reading your book. On the other hand, you should give a shit and try to make your work as affecting and relevant to the world around you as you possibly can.

Because at the end of the day, literature is like pornography. No one really knows what it is, but we know it when we see it.

Out of Frame

Out of Frame

I got into an argument with my favorite bartender recently about the genius of Baz Lurhmann. His argument was Moulin Rouge. My counterpoint was The Great Gatsby.

Ahem.

Baz Lurhmann’s The Great Gatsby is heartwarming tale of how a writer-director can take what is arguably the most American novel of all time and transform it to a staggering monument of cinematic piss. At 2 hours and 23 minutes, the film is a bloated psychedelic music video that is bookended by the frame narrative of Nick Carraway writing the book while being treated for alcoholism in a sanatorium.

While certain critics will defend this retcon as an innovative insight into F. Scot Fitzgerald’s life, which indeed spiraled into alcoholic chaos, it’s important to note that Fitzgerald wrote Gatsby in Europe, relatively comfortably, and that it was, in fact, Zelda Sayre who actually wrote a book while in psychiatric care.

You could say the use of the frame narrative device is similar to that of the cinematic adaptation of Naked Lunch, but that argument does not hold an ounce of water (or… gin?)–the film Naked Lunch is a schizophrenic journey of pornographic, junkie appetites that desperately needed narrative grounding, whereas The Great Gatsby is already a complete narrative, rendering any additional storytelling device unnecessary.

It’s kind of frustrating when you read Luhrmann thoughts on his own direction:

“What scenes are absolutely fundamental to the story? What scenes must be in our film? And what scenes can we do with out, even if we love them?”

Luhrmann isn’t really known for discipline in his movies. And that’s fine. He’s about spectacle and I can respect that. But when you pair the above quote with the one below, from the same interview, my mind explodes:

“in the novel, Fitzgerald very deftly alludes to the fact that Nick is writing a book about Jay Gatsby in the book […] – “Reading over what I have written so far…” So Craig and I were looking for a way that we could show, rather than just have disembodied voiceover throughout the whole film, show Nick actually dealing with the writing[…]”

That’s a wide reach to justify the choice of framing the narrative in the film. If I had to guess, Baz either wrote (or directed) his way into a corner, and the focus on Nick Carraway was his solution. I respect that writing involves a lot of creative solutions for the problems you give yourself and a frame narrative might actually be helpful. I’ll even say that the subdued shots of a novel being organized was some of my favorite imagery used in the film, because I’m a gigantic dweeb.

But I’ll take this explanation to task as the Nick storyline is the very definition of visual “telling” and not showing. It’s making literal what was initially implied. Many book adaptations mention that the narrator wrote the book that you hold in your hands– without having to wedge apocryphal material in to justify it.

And if you want an example of perfectly adapting a narrator into a film, look no further than Netflix’s A Series of Unfortunate Events. Which proves that it’s doable without coming off as heavy-handed.

But maybe I’m bitter because when I watched Gatsby in 2013, I left the theater angry because the novel I was working on at the time began with a frame narrative taking place in a psychiatric hospital. When I saw the trope play out on screen, it came off as cheap and melodramatic. I changed it immediately as soon as I got home.

Why did it come off as cheap? How did the device actually change the story?

In Gatsby, the frame device put a lot of weight on the story itself– that’s what a frame narrative does, looking back to a time with a different perspective– and shifts the perspective of the interior story away from a ruminative reflection on the foibles of greed, the emptiness of shallow relationships, the tedious culture of high society and the meaninglessness of achieving the American dream through ill-gotten gains to a brooding, traumatized perspective that undercuts the significance of anything else.

 

But in the end, The Great Gatsby (2013) got 48% on Rotten Tomatoes, which is a score a high school English teacher would give a book report presentation if it was just Baz Luhrmann nodding along silently as a Jay-Z album played through.

Then again, Robert Redford’s 1973 Gatsby vehicle got 39%. The one in 1949 has a score of 38%.

Maybe we should just leave Gatsby alone.

 

Digging Into Horror – A study in HP Lovecraft

Digging Into Horror – A study in HP Lovecraft

I have a few highlighted passages in Starry Speculative Corpse: Horror of Philosophy Vol. 2 by Eugene Thacker with my annotation, “aaaaaaaaah!” written next to it. Here is the first:

…something exists, even though that something may not be known by us (and is therefor “nothing” for us human beings)… (p. 41)

Shortly thereafter, I have this highlighted:

Darkness is the limit of the human to comprehend that which lies beyond the human… knowing of this unknowing… the conciliatory ability to comprehend the incomprehensibility of what remains outside… (p. 41)

Next to which I have annotated, “we only know so little about how we only know so little.” I then highlighted the following:

…there is nothing outside, and that this nothing-outside is absolutely inaccessible. This leads not to a conciliatory knowing of unknowing, which is really a knowing of something that cannot be known. Instead, it is a negative knowing of nothing to know. There is nothing, and it cannot be known. (p. 42)

I have annotated, “we don’t even know what we don’t know,” followed by “aaaaaaah!” again.

Cosmic horror is more or less predicated on these principles– that we are insignificant and blind to the order of the universe, allowing for the possibility to dream up monsters of the dark that are, by our nature, incomprehensible. The general conclusion of most stories that fall into this genre is that a character having been exposed to the unknowable will inevitably go insane.

All horror on some level follows this notion, whether intentionally or not– good horror allows our own minds to scare us instead of the monster on screen. Jaws famously buried its shots of the shark under several iterations of editing, John Carpenter’s The Thing never shows the true alien’s form (only the perversion of the host’s body it’s replicating), Jason Voorhees and Mike Meyer’s hide behind dehumanizing masks, and Sam Raimi’s Evil Deadzoomcam” follows from the perspective of the damned, but we only only see the evil manifested in the body of the possessed victim. The monster loses its potency once you see it in the light– once it’s realized, it can be killed.

So what sets the works of HP Lovecraft apart from the rest is how he’s able, in prose, to bury the horror so deep that it gradually creeps up on the reader. At first it seems like a magic trick. Until you see the cards.

The culmination of reading HP Lovecraft is unlike anything else I’ve read: for me, it was a joyful experience. I tried to pay attention to how Lovecraft crafts that lovely feeling.

First, he tells you the ending up front, usually in the first sentence of the story. From Dagon: “I am writing this under appreciable mental strain, since by tonight I shall be no more.” You know from the outset that the narrator is insane and will be dead soon, likely by suicide. It reminds me of the theory that spoilers only enhance the enjoyment of something, because you know what you’re looking forward to. It’s a clever device that answers a question and asks another– you know the ending, now don’t you want to find out how it got there? Eh? It also plants a seed of anxiety in the reader and puts them on edge– they know something’s going to happen, just not when.

You’re going to need that little push to get through a lot of his work, too, because HP apparently loved writing in arcane language. Most of his work came out in the 20s-30s, so it’s pretty dated by modern standards–and by the standards of the time. It’s dry and academic and I’m 90% certain that it’s written stiff on purpose. I kind of love this because its so antithetical to Lovecraft’s literary contemporaries– whereas Hemingway and EB White preached “brief and concise” to get the idea across effectively, Lovecraft prefers “vague and elevated” language to confuse the reader. Reading the geographic descriptions of a simple landscape often gets convoluted in its crags and valleys and deviations, such that the reader becomes lost. When describing “cyclopean” architecture and the horrific attributes of the ancient alien creatures, the high-brow, academic language remains indirect and it fails in its description. It’s supposed to, as what’s being described is unknowable.

A note about the academic tone worthy of mention is how seemingly tangential it is. At The Mountains of Madness, for example, Lovecraft spends a frustrating amount of time establishing a consensus on the best arctic drills to use during expeditions; The Whisperer In The Dark, along with The Call of Cthulhu, lingers on the “reasonable” explanations behind the strange inquiries at hand. The Dunwich Horror begins so raptly obsessed with the town’s history, that while one knows that something bad will eventually happen there, it strikes a chord ironic that anything out of the ordinary could happen when described in such a dry tone. I think this discourages a lot of readers from following through. I know it made me reticent. But after reading through a lot of these stories, I think it’s a brilliant, if not stubborn, move. You need to start at a place of reason and scientific certainty, only to let those ideals betray you later on. It’s a long grift, but one that works.

There’s also the fact that Lovecraft is inconsistent in the descriptions of his horrors. As I pointed out earlier, Lovecraft’s not trying to amass a rigidly defined mythology, but rather utilizing a loose one to tie his stories together. Monsters change shape from story to story, and the ambiguity of the descriptions only lends itself to how effective this is– although I don’t really have any evidence that this was done intentionally, I’m following the hunch that this is what makes HP’s work so damn haunting. Especially for those poor souls who have investigated the entire pantheon. Nyarlathotep shows up in a bunch of works, almost never fitting the same description twice, the Mi-Go are alternatively described as Yeti-like and crab-like fungoids… but my favorite is Yog-Sothoth, who generally goes unseen save for a benevolent lightning strike to banish some abomination back to the void. Admittedly, the following passage comes from a story I haven’t yet read, “The Horror at the Museum”:

Imagination called up the shocking form of fabulous Yog-Sothoth—only a congeries of iridescent globes, yet stupendous in its malign suggestiveness.

First pause to recognize how nondescript that is, and yet it conjured some image in your mind. Second recognize how he nods to your own imagination, in addition to the narrators, with the very first word, effectively robbing the narrator of certainty. Now let’s take a look at a passage describing, not Yog-Sothoth, but one of his human half-breeds, from the hilarious vantage of a hillbilly:

“Oh, oh, my Gawd, that haff face–that haff face on top of it… that face with the red eyes an’ crinkly albino hair, an’ no chin,’ like the Whateleys… It was a octopus, centipede, spider kind o’ thing, but they was a haff-shaped man’s face on top of it, an’ it looked like Wizard Whately’s, only it was yards an’ yards acrost….” — The Dunwich Horror

I find this passage particularly fantastic firstly because it contains a very uncommon break from the academic prose in favor of the native tongue of hill people– and even the layman can’t articulate precisely what the creature looks like, only approximating that it looks like an octopus, or centipede, or spider with a giant ugly face on it. Second, it’s incongruous with the description from Museum, even though we know by the final line of Dunwich, that “it looked… like the father.”

This kind of indirect, approximate horror can be found in the narrative structure itself. I mean, it has to be, right? If it’s in the language and “canon” then the story itself needs to mimic the same philosophy. HP does not disappoint. In The Dunwich Horror, the final spectacle is seen only from afar and those that watched it through a telescope were mentally injured:

Curtis, who had held the instrument, dropped it with a piercing shriek into the ankle-deep mud of the road. He reeled, and would have crumpled to the ground had not two or three others seized and steadied him. All he could do was moan half-inaudibly.

It becomes a game of telephone. It’s not that what Curtis saw was reported, but his reaction to the thing he saw, thrice removed from the reader. You attach to Curtis’s reaction, but you still want to know what he saw.

Even better is how the Whisperer In Darkness plays out, beginning with the “ending up front,” motif:

Bear in mind closely that I did not see any actual visual horror at the end.

And neither does the reader. It’s all suggested, all unknowable. The story continues in the now obligatory academic skepticism of strange supernatural happenings, when the narrator makes a pen-pal out of a true believer who seeks an academic understanding of the Mi-Go. The horror happens “off-stage” to that character, writing an epistolary arch of curiosity, fear and finally acceptance and friendship with the alien race. When the narrator visits him, he understands something is off, but only sees traces of the Crab-like fungoids, never the things themselves. When he speaks to a human being’s brain in a jar, that too is met with skepticism, with a narrative eye looking for clever deceits, but it’s never answered one way or the other as to whether a person or a recording provided the dialogue. Even when he’s speaking directly to one of the fungoid creatures, it’s a ruse born of either crafty mask work or expert taxidermy. He leaves it as a question as to what.

After everything (and often at the beginning), Lovecraft will give the opportunity to jettison the narrative from the reader’s mind, and suppose that the narrators really are insane. It’s a red pill, blue pill binary. Red pill, and it’s a fall towards an investigative rabbit hole as the rules of biochemistry and physics begin to deteriorate, before culminating into, possibly, a fervent spiritual awakening subservient (or antagonistic) to higher gods.

Blue pill, it’s a sick fantasy from a sick mind. Which is how Lovecraft wants you to swallow it. The cognitive dissonance between trusting one’s own interpretation over the rational accounts of those who have encountered unspeakable, unknowable horrors, is perhaps the juiciest turn of all. It forces the reader to linger in that space of nothingness and unknowable-ness long after the book is put back on the shelf.

If you like horror blended with political satire try reading The Least of 99 Evils available here.

Root Cause

Root Cause

Some folks say that the hardest part about writing is starting. It’s difficult, to be sure, but I reckon the harder part is continuing. So let’s get both of those ducks in a row and discuss the importance of motivation, the lucrative subject that really doesn’t need to be monetized nearly as much as it is.

I guess we’d have to start with the age old question, “What compels you to write?” There are a lot of answers to this ranging from the dismissive (“Because I have the sickness.”) to the delusional and grandiose (“Because I’m rad at it.”), but nearly all of the answers fall into either internal or external motivations.

External

In a lot of ways, writing was easier in an academic setting because you had teachers giving you deadlines and feedback. There are rigid rules– I need to write a short story, because I’ll fail if I don’t. Or, I need to edit this short story, because my teacher will make fun of me in front of my entire class if I don’t. I had a good writing professor. Those are external motivations, but they are contained in an academic setting. There’s no assignments in life (unless you give them to yourself) and no grade (except Amazon reviews). Yet there are still external sources of motivation to write.

There’s a lot to be said about the support of friends and family. These people love you and want you to be happy. I hope. Accept their support. Ask them if they want to read something you wrote. Make it perfectly clear that they don’t have to. Also make it clear to yourself that they support what you’re doing and they’re going to have your best interests at heart whether they read the piece or not. So then you might need to question why you want their approval.

Perhaps you have the need for attention. I’m going to go ahead and say it’s OK to be driven by self-validation. It’s OK to use your talents to impress people. Some people will disagree, but those people aren’t funny. Perhaps you want to connect with your readership, in part because you find it hard to communicate your ideas any other way. That’s also fine. Maybe you’ve got this grandiose vision of Truth and this book is your way of clearing the wool from all these damn sheeple’s eyes, and you want people to recognize your genius 100 years from now in the annals of literary history. That’s… yeah, whatever, that’s cool, too. You might be kind of a pretentious asshat, but hey, I’ve been one myself a few times.

But there’s a limit to external sources. Because inevitably, you will fail somehow. You will get a bad review on Amazon. You will write a story your partner thinks is stupid, because it’s really stupid. A friend or family member will tell you to focus on a real job with health benefits. That can all be crushing. But were you writing for them?

The other problem with external motivation is that its currency is usually imaginary at the beginning. Sometimes it’s a helpful fantasy to keep you going. The rest of the time you might find that there are easier ways to validate yourself– like Twitter, or Yoga I guess. Point is, you might find yourself entertaining the fantasy of success instead of making moves towards it. I know this, because I’m not what you’d call a “successful” writer and have “entertained” a lot of “fancies.” And I know that kind motivation has an expiration date if you want to complete your projects, because it’s easier to dream than to write.

Derek Sivers strikes the notion that by stating your goal out loud, you are less likely to follow through with the goal, because you’re brain interprets the fact that you said it out loud with actually doing it. Now, if you’ve already spilled the guts to your novel, there’s a good chance that you did it for social recognition. Again, that’s fine. We need social recognition to maintain sanity. But you could’ve also shot yourself in the foot if you haven’t gotten that idea down on paper. I’m guilty of this too– a lot of would-be projects are lost to the wires of long distance phone calls and late night hooliganism when a friend inevitably asks, “What are you working on?” And I bank on the immediate gratification of having formed a good idea and I feel like a good boy and get a pat on the head for being super smart.

Internal

But to maintain a consistent work ethic, you need to dive into the well of internal motivation. The primary example that I keep going back to is a pride in quality– that if a work sits unread in a vacuum, I can still enjoy it for what it is. Not perfectionism, not necessarily feeling like it is even good, but a sense of satisfaction that follows labor, concentration, and thought.

Another: the love of reading– a reminder that I’m participating in a creative capacity that involves my favorite, and perhaps, most meaningful activity. It might be trite to repeat that good writers read, but, there you go. When I delve into works of fictive masterpieces I try connect to the author writing it and remember that, often, they think that it’s utter garbage. They aren’t attempting a grasp for fame or acknowledgement, but that they are simply trying and their efforts spilled brilliant minds onto pages.

Then there’s the practical approach: the old, “ass-in-chair-time” as it was once described to me. Making time for this can be hard but whether or not the motivation is there, there’s work to be done. The mind resists aggressive creation when it would rather be passively ingesting digital gossip from Facebook. I’ve been progressing towards setting an amount of time apart in the day to write, instead of word count quotas, à la Chuck Palahniuk’s egg timer method. The quota is still there if I get distracted, but by and large, human eyes detest empty spaces.

More often than not, forcing oneself to work leads to a genuine joy of writing. It creates a mental space that’s separate from the rest of the world, a workshop wherein one can place intense focus into solving logistical problems and turn a clever phrase, a place where the rules of Hell are reversed: agonizing labor becomes pleasurable and a certain sense of freedom is regained. In a world where meaning is constantly being questioned, it feels liberating to be able to create content that speaks Truth to the author as well as, one hopes, a readership.

Capitalzing On Your Joe Job

Capitalzing On Your Joe Job

Every one knows that you’re not in it for the money. The money might come, but it’ll come later, years later, after you’ve amassed a small library of classics. Or it might come biweekly if you work in media or journalism.

For everyone else, there’s the Joe Job, the daily necessity of labor and exertion to fuel your creative career. For a lot of us who were trained academically to write, this is also a necessity to improve value of our work.

When I was taking fiction courses in college, I mostly spoke with people in my own age bracket. After college, I was unemployed for quite a while. And you know what? I didn’t get much writing done. There was very little stimuli, outside of media. I wrote one piece that I’m horrified to revisit. It’s flat. It works as a cerebral exercise and only that, as there are few things in the story that resemble real life interactions or motivations. Once I was brought into the fold of the workin’ Joe, I couldn’t stop writing. I figured I could use my daily experiences to aid my creative process. It worked. Because, hell, you have to work a job, right? That much in life is certain until Robots replace us all. So until then, you may as well utilize your 9-5 the best you can.

One aspect of trying to create a career out of fiction writing that not a lot of people consider is what kind of job you need to have to make it work. I’ve watched a few of my fellow creative minded friends walk into a demanding (sometimes satisfying) career and hang up their paint brushes. Now, this could be irrational, but I admit that I’m afraid to lose that freedom, so I stick to employment that allows my writing life to exist– staying out of offices and school rooms and maintaining flexible schedules (At least that’s how I frame it. You could also say, poor job market, Millenial work ethic, yada yada. Clam it). These jobs might not pay as well as I’d like, but there are lessons inherent in any professional capacity. Let’s take a look at some that I’ve learned:

When I was employed before college, I wasn’t looking for anything I could use. I wasn’t writing then. NEXT.

My first job out of college was as a barista. It was a seasonal job and I was terminated after three months. I didn’t get much out of it writing wise, other than a sense of schedule. I slowly became more consistent with the time I set aside to write because, well, I had to. Simple lesson, but an important one. Now that I wasn’t writing for a publication or for classes, I had to motivate myself to get things done. During my period of unemployment, however, I didn’t value my time as effectively as I did while holding a position somewhere. Once scarcity was established, I began to value my personal time exponentially– and began understanding how to use it effectively to start and complete writing projects.

The next job I got was at a home improvement warehouse. I liked it. It required a lot of physical labor, a few tasks that required quiet concentration and a lot of talking to people. And people get chatty at those stores. It helped me connect with blue collar Americans. My co-workers and customers fed my imagination and gave me grounded details of their rural lives. It was stuff that I could take back to my desk and fold into scenes, enriching the sense of realism. One of my supervisors found out that I was a writer and joked that I was going to make him a villain in one of my books. And then I did, as I could perfectly account for how he’d react in any given situation. That job also helped my dialogue immensely. More on that in a bit.

Third job? Makin’ sandwiches. Everyone should hold a job wherein they don’t give a single, solitary doo-doo about at least once in their lives. And then they should quit. I’m not sure I learned a writing lesson at this one, but I did learn how far I could push my writing schedule while phoning in a work performance. At the frenzied height of one of my novel revisions, the daily schedule looked like this:

3 PM – 9 PM: Make sandwiches, go home

9 PM -4 AM: Write

4 AM – 8 AM: Lucid dream about writing

8 AM – 10 AM: Write down the passages I wrote while asleep

10 AM – 2 PM: Nap

And repeat for nearly two weeks. Then I got sick and had to tone it down a little. Maybe I learned a lesson about my own boundaries and limits. Maybe not. NEXT.

I did tech support for Apple products at a call center. Not only did I get an education in pacifying aggravated customers, I got the opportunity to chat with every geographic region in the USA. It not only gave me a crash course in regional dialect, but also how different communication methods provide insight into how people think. I came into that job with the bias that New Yorkers were a pissed off, curmudgeonly people and that Southerners were a simple folk. I was delightfully proven wrong. New Yorkers speak fast. They live in a fast-paced world, even when they aren’t in a hurry. There’s no reason to take offense to that. They’re also probably the most generous people I spoke with– I’ve been invited to dinner no less than five times by New Yorkers and Jerseryans, every time in an aggressively friendly manner. Meanwhile I learned that while Southerners speak at a slow pace, they’re not slow witted. I held that bias longer than I’d like to admit. Then I had a call where I was walking someone step by step through a reboot process, and usually by step 3 or 4, I let the customer take it from there. He didn’t. I asked him if he knew the next steps in the process and he said that he did but was waiting until I told him to do so. It wasn’t that he, or Southerners generally, was a dum-dum, he just respected my authority on iPhones. How this relates to writing (you may have wondered 200 words ago) is the dynamic of effective dialogue. It’s my opinion that dialogue, in addition to any narrative information conveyed, should reflect an attitude. In that respect, this job was a goldmine. I figured if how a person asked for help with iMessage could sketch a small portrait, then every tiny line out of a character’s mouth should be another brush stroke of a mural.

I’m going to skip all the other jobs, the gigs, crawling back to previous employers, and other months of unemployment and go straight to my currently held position:

It’s pretty great. It’s physical, so I don’t resent sitting at a computer for hours at a time at night, provides enough critical problem solving so I don’t go completely insane, and since it requires following procedures, I have the opportunity to day dream and mentally review what I’m working on creatively, fix logical issues, revisit character relationships and figure out the next step, all while performing my daily paid duties. Or, I listen to podcasts (some about writing, some not) to keep myself up to date in the goings on in the world without that biting into time after work so that I’m prepared to dig into my projects in a creative mindset when I get home.

The point is, you shouldn’t despair at your job. There are opportunities to expand your creative life everywhere. Keep your mental note pad open and figure out a way to keep writing, even when you’re not writing.

 

 

Tuning to Harmony

Tuning to Harmony

I remember that the two dirtiest words in an English course discussion were “author’s intent.”

Summarily, the discussion basically the cuts the same way every time: one side says that author’s intent is negligible, creators aren’t always cognizant of the significance of what they’re creating and the other says that we must respect the genius inherent to the craft, every little thing is in its proper place and there for a reason.

Good rule of thumb is to be a middling son of a gun. Writer’s aren’t gods, but the good ones ain’t slackers either. (Except for me. I wear my hat backwards and am late to stuff).

Anyways, this discussion generally leads to another popular discussion: “Is symbolism intentional?”

Again, it depends. And I’ve found that the answer can be yes and no about any particular symbol.

In an episode of Radiolab, Paul Auster describes what he calls “rhyming events,” and he uses the real world example of a girl he dated in college that had a piano with a broken F key and later that year, on a trip to rural Maine, they encounter an old (abandoned?) Elk’s lodge with a piano… that had a broken F key.

Uncanny? Sure. Does it mean anything? I think Auster mentioned it because there’s a certain unworldly profundity to the circumstance that he doesn’t understand. And a theist could point to the hand of God underlining a certain meaning and an existentialist would write in their own meaning as to how it’s to be interpreted and a rationalist would say that it’s just the hazard of coincidence. And so forth.

I think this question is one that Murakami plays with often. In Hard-Boiled Wonderland and the End of the World there’s a little, non-assuming detail about the main character– that his most prized possession is his whiskey collection. That the narrator is a heavy whiskey drinker is featured prominently, but when he describes the bottles he values, he lists Old Crow and Wild Turkey (among others,) the former being generally low shelf, the latter being middle shelf. Did this mean anything? Does it speak to a sense of emptiness that the highest possession of value is some of the cheapest bourbon on the market? Or was this just a sign of 1980’s Japan, when the foreign whiskey market opened up, thus making Old Crow a hot item of the times? Does Murakami want me to be asking these kinds of questions?

I’ve also argued (in my head) about the recurring motif of lice in Salinger’s The Catcher in the Rye. [cue montage to every line using the word “lousy”] Does this speak of Caulfield’s paradigm? That the world is a louse-ridden, filthy place? Or is Salinger just tapping into the common verbiage of an angsty teen? Am I cheated out of anything if the second turns out to be true? Does it make it the first interpretation any less true? History has shown that it’s not the best idea to overthink Catcher in the Rye.

Another quick example: IS PAUL DEAD? Quick take: No, but The Beatles sure loved to keep the meanings of their songs ambiguous, and probably played into the hoax as it unravelled the minds of acid tripping college radio DJs.

Ahem.

For writers, it would seem that woven-in symbolism is optional because it might happen anyway. Disregard the question of intentionality entirely because, successful symbolism and underlying conceptual themes ask the reader questions, instead of attempting to define anything concrete.

That doesn’t mean you should stop trying to massage meaning into your own work. That means that you first have to keep it open.

Riffing of Auster’s terminology, I’ve noticed that there are resonating frequencies in my own work. In the first draft, it’s my job to create opportunities for these moments, these scenes, details, dialogue to resonate. Just like Auster’s example, I’m writing about circumstances that appear to have profundity, even if I can’t quite place what’s so profound. It might not be the author’s job to place it, either.

Going back over them in the second draft, it’s my job to see which frequencies work together and tweak them so that they harmonize, and cut everything that’s singing out of key. The idea is to normalize a certain sense of complex language that it’s barely noticeable– casual readers can enjoy themselves, and thoughtful readers can dig in to some juicy concepts.

But when in doubt, it’s best to stick to basic storytelling first. Don’t carry the burden of making the cleverest, densest and heavily layered piece of fiction in the world. It’s been done and it sucks.

It’s also helpful to remember that a cigar can just be a cigar.

(Bonus round: Did I include the Kanji symbol as the header because it has some sort of significance or because I thought it looked like a haughty bird person holding a basket?)

 

 

Planning Your Escape

Planning Your Escape

You ask any number of readers (or gamers, or cinephiles, etc) why they read and I’ll bet you a shiny Sacagawea dollar that the number one answer is going to be “being teleported to another world.” (Popcorn flicks – “to turn my brain off for a while”; video games – “veg out and kill shit”; Netflix – “Chillll.”) Some call this “escapism.” I’m not here to judge the value of escapism, because I already know from personal experience that it’s practically necessary for the survival of my sanity. But looking at escapism from the creative perspective and the work that goes into it, there’s a few things I’ve noticed.

In writing circles, there’s a dumb phrase floating around called “World Building,” in which the writer conceptualizes the setting that their story is going to take place.

I’m pretty sure it’s a trap.

Don’t get me wrong, it’s important to understand the world you’re trying to  convey to the audience. Understanding spacial relationships within the story is important, too. Fleshing out characters, even minor ones, crucial. But I feel that writers often get stuck in this development phase and it’s tempting to stay there.

Consider HP Lovecraft, often considered the premiere cosmic-horror author, and to do this, consider all of HP Lovecraft’s annoying goddamn fans (BYE, NERDS! Don’t let the red X button hit you on the ass on your way out!). Lovecraftian nerds love to piece together an overarching mythology to Lovecraft’s work, because that’s what human beings do– we organize, label, and critique things. But if you start writing a comprehensive universe first, you’re essentially working backwards. My take is that HP built outwards (very elaborately) to satisfy the needs of the stories he was working on. From the Cthulhu Mythos wiki:

The view that there was no rigid structure is reinforced by S. T. Joshi, who stated “Lovecraft’s imaginary cosmogony was never a static system but rather a sort of aesthetic construct that remained ever adaptable to its creator’s developing personality and altering interests… [T]here was never a rigid system that might be posthumously appropriated… [T]he essence of the mythos lies not in a pantheon of imaginary deities nor in a cobwebby collection of forgotten tomes, but rather in a certain convincing cosmic attitude.”

Something to take from this is the likelihood that intricate, pre-fabricated (in the writer’s notebook) worlds can inhibit creativity. Think about it. If you built a world that featured, I don’t know, a fountain of banana flavored pudding, you’re very likely to move the direction towards that useless fountain instead of where the story needs to go. You’re going to feel obliged to show off your pudding fountain; if you didn’t, you would feel as if you’d wasted your time world building. That’s how you write yourself into a corner. Which is how lazy and contrived plot contrivances (eg- deus ex machina solutions) occur. Keeping things open allows for opportunities, forces the writer to make choices, and to arrive at something unexpected– you know, also known as “the joy of writing.” To offer another example, you can figure out exactly when Venture Bros turned shitty– and it’s at the precise moment that the comedic vehicle of the cartoon was exchanged in favor of in-depth story extrapolation. Compare that with Metalacolypse, which always brings its story to the brink of explanation and then blatantly disregards it. Metalacolypse stayed fresh because it stuck with its comedic guns, favored character over plot, and didn’t get stuck up its own ass.

Another take: Much like character sketching, developing values and rule is more important than the details (although the details should imply the values and yada yada yada). HP Lovecraft is not consistent with his “cosmogony”. He is consistent in his themes and paradigms (“the universe is an uncaring, mechanical place,” “true horror cannot be understood by human minds” etc). To offer another example, the Harry Potter universe isn’t the most consistent– except in its subversion of the ordinary (“This boot is a teleportation device!” “There’s a piece o’ soul in this snake!” “School is fun and zany!”) and its overarching themes (“Love is magic, PEOPLE.” “Racism is bad!”) which makes the series charming and feel cohesive.

A third take: Much of the Lovecraftian universe was organized and expanded on by other writers. The current expansion of the Harry Potter universe feels like an unnecessary shill. The expanded Star Wars universe (with the fine exception of KotOR) is an exercise of human futility. Seems weak to me. Don’t write fan fiction for your own story. Don’t write fan fiction. Write your story.

 

And I know what you’re thinking: Tolkien did it. Sure, Tolkien did it, but there’s some caveats to that argument. I haven’t read the Simarillion (fight me, why doncha), but I know that Tolkien included only a mere fraction of his notes in The Lord of The Rings (showing immense creative restraint to convey only enough as was necessary), and that he baked in his Roman Catholic values into the grain of the narrative which guided the story through its paces, instead of offering some kind of railcar tour of a bunch of stuff in Middle Earth. It’s also important to recognize that Tolkien was a philogist— he studied classical languages, literature and their historical context– and a large part of what Tolkien was doing was combining a lot of epic poetry and European mythology into a series more easily digestible by his modern audience.

There’s been a lot of fantasy churned out since Tolkien and a lot of it only goes so far as to mimic his work. But if you study the epic poems Tolkien sourced as influences (well hello, fellow English majors. How come you all look so sad all the time?), you need to remember that they are representing the world as it was– Beowulf was a modern narrative upon its original telling. So was The Green Knight. The world described in those poems is the world that they lived in with the addition of other worldly forces at play. After Tolkien we fetishized his aesthetic as the ultimate expression of fantasy– which isn’t necessarily a bad thing, so much as it has become a tad stale as it may no longer reflect the world we live in.

It seems trite to conclude that the way to combat stale universe development is to “just look outside for inspiration! That’s what the poets of the middle ages did!” But it still has to be said. So remember:

  • Aesthetics are important, but not absolute. Like the way you can change your shirt if you spill nacho cheese on it.
  • It’s about a convincing atmosphere…
  • …which is often rooted in reality and then somehow subverted
  • Stay consistent in values
  • Heavy exposition drags. There’s no goddamn reason I need to know “that it rains sometimes on Klthgbak Mountain, a place our heroes will never visit, but will often think of, as Tostito Mojito’s mother was born on Klthgbak Mountain while it was raining.” You like that? I just made that up. Quit being part of the problem.
  • The Devil is in the Details but just this one time, the Devil is not your friend.
  • I bet you HBO calls me tomorrow hoping to develop Mountain Thinkers starring Christian Bale as Tostito Mojito’s mom because THE WORLD IS BROKEN.

 

 

Conflict is the Grandmother of All Invention

Conflict is the Grandmother of All Invention

A huge, horkin’ lump of fictive writing is critical problem solving. People don’t like to hear that.

Conflict is the basis of all storytelling. Without conflict, there’s no drama, no expression of character that isn’t simply expository. Right? If a book was just character exposition, it’d be a really dense psychoanalytical essay. Those are called character notes.

Which means you have to create a problem and then resolve that problem. I think this is where a lot of writers get stuck. I do, and somewhat frequently.

So what I’m trying to remember in any given scene I’m writing is that [Character] is in situation [A] and needs to get to situation [B]. How can I make that dynamic?

In my day to day life, I drive from home to work and nothing really happens other than some expected traffic and a few jackass drivers recklessly changing lanes. I wouldn’t relate this to my co-workers in a story (maybe just a, “Ugh, traffic was terrible,” exclamation, because I’m Cathy. Apparently.), because I’m still in situation [A]. Nothing’s really changed. I still go to work, and despite that being a different location from Home, it’s still the same as it ever was and not really a story to tell or even remember.

Essentially, the value hasn’t changed. Shawn Coyne, from the excellent Story Grid Podcast, speaks often about valence shifts. A beginning value has to turn by the scene’s end–from a positive to a negative, a negative to a positive, a negative to a double negative, etc.

Those shifts in value are inextricably linked to conflict. The broader story has the ultimate conflict, right? I’m gonna use Zelda here as an example, again, because that’s the way I’m drawn. Link can’t just find the Triforce in some bushes in Kokori forest. He’s gotta burn through the dungeons first, each one upping the ante in difficulty level, before the final showdown with Ganon. And even though Ocarina of Time ends shortly after it begins, you understand that something has changed.

Despite being unreligious, we can go biblical, if you like. We’ve heard that Job is faithful to his God, but we don’t know Job is faithful until a series of conflicts utterly destroy his life, but his willful servitude to God remains the same. Likewise, there isn’t so much written about the actual paradise of Eden, as there is Original Sin. Perhaps it’s more human to focus on the conflict of a serpent offering a divergent path than it is to ruminate on how awesome everything is/was. Extra sidenote: Milton’s Paradise Lost is far more interesting than Paradise Regained, and even the most studious English major would be hard pressed to remember the Paradiso part of Dante’s Divine Comedy, whereas everyone has a working familiarity with the Inferno. (Because metal.) And maybe that has to do with how placid Heaven is. It’s a story that you can’t tell and don’t really remember. But the journey there will always be more memorable, to borrow from the wisdom Facebook Macros.

In a lot of ways, it’s the tiny moments between great shifts and upheavals of story that conflict can be the most profound. Maybe I would (and have) related stories of commuting to work where I spilled coffee on my crotch and nearly ran into traffic. And there’s the brilliant Louis CK sketch about picking out groceries and not being able to pay for it, where financial circumstance stands in the way of the goal and Louis walks away with the awkward realization of preliminary necessities such as money. I bring this up because the most dreaded part of actually writing is usually the “maintenance scenes” that bring the plot into focus. And I myself dread these scenes, because they aren’t fun.

Why aren’t they? I have a feeling that if the I as the writer am not engaged in writing a scene, then the reader won’t be either. Throwing a ball a couple feet ahead of where you stand ad nauseum isn’t a sport and it isn’t much fun to watch. (It’s actually kind of disconcerting. Delilah.)

To solve this the South Park creators, Trey Parker and Matt Stone installed a policy in their writing room about using “but and therefore” statements in their outlines instead of “and then,” ensuring that the comedic and plot beats from the first act NECESSITATED the beats from the second act to respond to the first and also present a new situation, organically leading to the third act which results in an earned payoff.

And I feel the lesson there is that by investing into the questions and problems you have written in the first paragraph of a scene, a logic will present itself– so long as you are actively putting your story over the fire of conflict.

See what boils to the top.

 

 

A Comedy of TERRORS

A Comedy of TERRORS

Spoiler alert for Stranger Things. And Breaking Bad, kinda. And comedy in general.

If you ask any jackass on the street to define comedy, they’ll likely just say “It’s funny. BURRRP.” Well, that ain’t helpful. So let’s talk comedy. Specifically, let’s talk what comedy looks like in literature and television and study its spine.

Let’s start by saying that comedy, by definition, isn’t always funny. And what’s less funny than talking pretentiously about William Shakespeare? A professor once told me (so it must be true) that Shakespeare* distinguishes comedies and tragedies thusly:

A comedy is the story of an outsider joining an in-group / society. (Integration)

A tragedy is the story of an insider forced out of an in-group / society. (Isolation)

That’s it. Apply it to any modern movie and you’ll find that it works. What about a story about a family man who alienates his friends and family in the pursuit of power at the cost of societal decay?

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Tragedy. That one was easy.

What about the story of a guy too cool for school that has to go back to school and falls in with a group of lovable ragamuffins?

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Also easy. C’mon, it’s in the title.

Dan Harmon is the premiere television comedy writer of the decade(s), having championed Community (above) and half of Rick and Morty. Here are his rules of writing every episode of anything ever:

  1.  A character is in a zone of comfort,
  2.  But they want something.
  3.  They enter an unfamiliar situation,
  4.  Adapt to it,
  5.  Get what they wanted,
  6.  Pay a heavy price for it,
  7.  Then return to their familiar situation,
  8.  Having changed.

When you think of the Shakespearean definition of comedy, you see why this works so well episodically, especially with the Community series in which the zone of comfort is literally being accepted by a society. You have the tragic turn of an insider becoming an outsider, and then the comedic reintegration in a linear progression.

Sometimes you have comedies and tragedies playing out in parallel– take the story of a weird girl with psychic powers becoming best friends with a bunch of adorable dorks (integration) searching for their missing dork friend (broad integration):

stranger-things-on-netflix
Exploding G-men brains: comedy gold

…and mix it with the story of a sweet girl hanging out with a bunch of cool kids (integration) who drink beer and have sex and pay no consequences whatsoever.

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Oh right.

The tragedy of Stranger Things lies in the alienation of Barb– the cost Nancy pays to trade up into a higher in-group. You can chart out a hell of a whole lot of micro comedies and tragedies in that show and you’d still be hard pressed to label it solidly in either camp. Because it’s rooted in horror.  More on that later.

Now that we’ve covered the macro structures, let’s back up for a bit and examine the basis of all comedy so that we can cover the micro– I’m talking irony. The definition of irony is simply a contradiction of expectations. Now, the primary theory  of laughter is that it creates a social bond between those in a group, signaling that theirs is a safe place. I think of why I laugh nervously– to tell others that I’m not dangerous (or sometimes to awkwardly attempt to make a tense scenario a more amicable one). So let’s blend that with a model that explains why irony is funny to us on an evolutionary level:

A group of hunters are walking through the woods looking for food to kill. They hear some grass moving violently and they think it’s a tiger waiting to pounce on them. They send Kevin, agreed to be the biggest asshole of their group, to go and check it out– Kevin looks in the grass and finds… nothing. It was just the wind. He laughs to the other hunters to nonverbally communicate that everything is fine and they laugh back to confirm everything is indeed fine.

If you dissect that, you essentially have, in my terms:

  1. Set up (We’re hunting!)
  2. Expectation (Kevin’s gonna get et!)
  3. Punchline: A contradiction of that expectation (It was wind all along! We’re safe!)
  4. Return to normalcy (Hahaha! We’re hunting!)

That’s the basis of every joke ever written. You’ll notice it’s almost impossible not to tell a joke without telling a story and that it’s elements are not unlike any other particular scene.

I tend to write humorous books. Here’s the first paragraph of the 9th chapter of The Fish Fox Boys in which our heroes enter a dilapidated mall after the decline of civilization:

Adam and Fred walked carefully through The Mall’s vast, moss-covered corridors, past windows of the storefronts and restaurants that were now strangled by vines and shattered by trees growing through the glass. At first they were startled by what they thought were several people frozen in time, until upon closer inspection, they discovered that these were simply what the old world had called “mannequins.” Fascinated, they poked and prodded a mannequin sporting capri pants and a vest.

Without really thinking about it, I had written through those four steps:

  1. Set up (We’re walking through a scary old mall!)
  2. Expectation (There are frozen people!)
  3. Punchline: A contradiction of that expectation (Oh, those are just giant dolls wearing clothes! We’re safe!)
  4. Return to normalcy (Hahaha! Let’s poke ’em! We’re farting around in a scary old mall!)

A lot of that humor has to do with irreverent tone and pointing out absurdity, but the tone doesn’t become irreverent and the absurd isn’t examined until the end of the paragraph. And I’m going to posit that #4 is where the true humor lies (Let’s poke ’em!), instead of the punchline (Just mannequins!). If you think about how Mitch Hedberg delivers jokes, the laughter is almost always a beat after he says the punchline and comments how dumb his jokes are which also serves to recenter the audience before his next joke. You also have TV comedies like The Office where the punchline is delivered followed by a talking-head shot to capture the more human, often funnier reaction to the punchline (which also contextualizes the audience to the true nature of the characters on screen). The last step is even the funniest in the hunter-tiger model which tells the universal truth that laughter is contagious. You don’t need a joke to make people laugh, you just need laughter.

Back to horror (you thought I forgot! Shame on you!). A while ago, I had to the opportunity to see Robert Brockway read from the second installment of his brutal and genius punk-rock-horror series, The Vicious Circuit, and during the Q&A, a woman asked him how he could take subject matter that’s so inherently foul and horrific and still make it so goddamned hilarious. His answer was that the set up of a joke and the set up of horror is almost exactly the same, just with a different outcome. To use the hunter-tiger model again, there could have just as easily been a tiger waiting in those bushes to eviscerate Kevin. And writers like Brockway prove that the other hunters can still laugh at the end.

In my paragraph from The Fish Fox Boys, the punchline could have been replaced with a horrific payoff– that the people frozen in time were exactly that, stiff inanimate bodies standing around. Again, I think, what counts is the #4 Return to Normalcy (and how you define normalcy in your work). Fred and Adam could have screamed and runaway… or they could still poke the bodies and make fun of their clothing.

It makes a lot of sense to me, that laughter is so closely related to fear. We know that it’s the social cue of safety and the release of anxiety. It’s one of the reasons why going to a standup comedy show feels almost like a more powerful religious experience for me– the catharsis of that internal anxiety being coaxed out by a charismatic comedian and diminished by a room full of other homo sapiens telling each other nonverbally that everything’s fine. But that initial anxiety is necessary. You ever have to switch a sitcom off because it made you feel too anxious? Because you inadvertently mumbled, “Oh God”? Exactly. What makes us feel uncomfortable is also what makes us laugh. As a sidenote, I think that’s why slapstick was/is so popular. (See Buster Keaton’s House Falling on Buster Keaton)

It’s on that anxious axis that all  stories swivel.

But don’t forget that laughter is also the language of play and, whether you’re torquing the tension of a horror or a thriller piece or polishing the jokes and tone of a humorous work, remember that there’s a lot to play with here using the simple mechanics. And if you ain’t hip to this writing scheme, then, well, do what makes you laugh.

Unless that includes, you know, doing real-life horror stuff. GET THOSE KITTENS OUT OF THAT BURLAP SACK, KEVIN.

 

*I’m pretty sure that Shakespeare himself didn’t actually make those distinctions and that definition likely precedes the bad bard by some hundreds of years.

Actively Engaging Media

Actively Engaging Media

I’ll never understand people who don’t read. That’s not true. I’ll never understand people who passively ingest media. Thems the kind that just let the TV happen at ’em.

You’ve probably heard it said a good writer is a great reader. It’s an alright adage, despite having been repeated to the point of redundancy–and with good reason. Because whatever mechanism that drives human ambition is blind to the amount of work that goes into a piece of working literature. You may keep meeting the people that want to write a book who don’t read any books. You may keep running into people who call themselves writers who don’t actually produce anything. But if you meet a writer who does produce and doesn’t read? I don’t know, write their teachers from high school and inform them how much of a disappointment their students have become. The point is that this writing schtick takes work and that work primarily consists of reading a butt load. If you don’t like reading, then, Jesus, dude I don’t know why you’re here. But if you’ve been putting reading books on the backburner, remind yourself that it’s as much work as it is play and crack that sucker open.

So rejoice, all ye wordsmiths, for yer work be entertaining and usually pretty fun. Reading is a good time and don’t forget to enjoy it. But lets take it a step further. I’ve mentioned a couple of times on this blog about the worth of analyzing films and video games.  I want to ruminate a little further on that, such that that in addition to becoming great readers, we also become great purveyors of art of all kinds. So maybe don’t take off your writing lenses when you treat yourself to a Netflix binge or video game marathon.

The good news is that you were probably going to watch movies and television shows anyway. The challenge is sussing out a lesson in works that exist for us to disappear into– and feel free to become absorbed into a film, that means the storytellers are doing something right. It’s up to you, however, to figure out why it was so effective in ensnaring your attention.

We’re all brothers and sisters in this world of storytelling and there’s a lot to be learned from analyzing other mediums. Think critically of how a film is shot–think of the technical nightmare it takes to pull off a scene like this. This is important to pay attention to because, to dust off another overused adage, “Writing is like directing a movie in someone else’s mind.”

Think about how a single frame can tell a story by its composition:

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Sunset Boulevard (1950)

 

By this screen grab alone, you see evidence of Norma’s vanity (the mirror), her break from reality (as she’s not even looking at herself, or the police in the mirror but somewhere far away) . You understand the severity of the situation– there’s been a murder (gun being held as evidence) and Norma’s suspect (police. duh.). And as far as tone goes? An unsettling clash of dark darks and bright lights.

How would you write this scene in a book? How would you write it in a short story? A poem? A song? You’d write it differently for each, I’m sure, because you aren’t half-assing this. Do you get a different feeling from the writing? How so? What details are you leaving in? Out? Why? What changes? Asking ourselves a lot of questions helps to understand the choices being made in other’s work and asking the same question of our own work leads to bigger realizations and (ideally) a clearer focus of what we’re trying to achieve.

So we’re paying attention now, effectively “reading” all forms of art. But where to start? What does a balanced media diet look like? You already know what you like to read, right? Start there and keep at it. And if you find yourself merely entertained and reamin unchallenged, hit up a booklist and maybe pick up one or two of those the next time you’re strolling past your book store. Film? How many of IMDB’s top 250 have you viewed?  Read analyses of film, film, video games. (Hell, I watch hour long videos summarizing Final Fantasy plot lines, because I remember being moved by them as a kid and want to identify the successful elements those stories hit upon.) Read The AV Club after your favorite episode of whatever airs and get your brain juices flowing.

We live in an age when criticism outnumbers content 1000:1 and there’s a lot of content out there. Identifying the useful, educational criticism should help cultivate storytelling instincts and give you the tools and vocabulary to dissect your own stories and see what’s working and what is not.

Read. Watch. Listen. Read.

And don’t forget to write.